MelonCore is the missing piece.
A majority of development time is spent on building utilities, structures to support your game server, and many other tools that ensure your project runs smoothly. MelonCore was built to mitigate this time by providing servers a reliable base for our team to work from that they’re already familiar with — from database management, to economic control, to user data storage, it’s all done right out of the box.
MelonCore is extremely light-weight and has been stress tested for 400 player environments without missing a beat. You won’t even know it’s there.
PACKED WITH FEATURES
Out of the box, MelonCore includes over 100 commands to make managing your server extremely easy, and comes with many more advanced features like a ledger-based economy system or built in support for multi-channel chat configurations.
ALWAYS UP TO DATE
MelonCore is always updated by the Melon Development team with new commands, features, and utilities for our team to work with. You’ll always be caught up to speed without any extra costs.
Chat channel management.
Built-in channels: Global, Local, Market, Staff
Extensive API to add an unlimited amount of additional channels
Support for quick messaging, channel focuses, and hiding/showing channels
Built-in support for combat tags
Extensive API for retrieving tag details, tagging players, and cancelling tags
Configurable restrictions for prevent players from doing specific actions whilst in combat
Premade restart management, moderation commands, utility, messaging, and many more features out of the box
Extensive Command API
Register new commands on the fly without using the config.yml
Sub-command management with automatically generated help menus
Command argument system allows for fine-grained validation, tab completion suggestions, and more
Commands cooldowns, aliases, and much more supported out of the box
Connection pooling via HikariCP
Ledger-based balance system
Balance top cache
Eco manipulation commands
Chest GUI tools
ItemUtil and ItemBuilder for making complex items easy to deal with
Full-featured punishment system with tempbans, tempmutes, warnings, history logging, and much more
Database-based for cross-server compatibility
Alt account tracking with IP history
Core user data handling
Name history recording
UserManager APIs for developers
Set warps, travel to warps, and delete warps
Set custom welcomes, prices, and permission lock warps
API for working with warp points
Ask for details!
Ready to build off MelonCore?
MelonCore can be added to any game server development order. Speak to your account manager to get started, and to receive details on pricing and licensing.